If you count the number of apps in Google Play (3.2 million) and the App Store (2.1 million), we calculate one hundred Android for every sixty-five iOS apps. You may conclude it’s a runaway. Not so fast! Consider that there’s only one Apple, whereas Android covers 1300 brands. Indeed, Samsung leads the Android charge with 37.5% of the latter segment at the last count. So, if you shift positions and look at the comparison through a brand viewfinder, there’s no doubt that Apple is the single largest app generator. As a result, looking at quantity only muddies the water. Thus, it warrants a deeper dive to expand our evaluation.
When the internet entered our lives, websites asserted themselves as our mainstream search option, apps being no exception. However, that’s changed dramatically, looking at stats ending 2020. Consider the following:
The above isn’t surprising considering the 230 billion app downloads in 2021. Moreover, mobile app spending across Android and iOS touched $133 billion in the same year. In an Ericsson report, the company estimates that every mobile user spends around $21 annually on apps.
One may get the impression that the mobile app revolution rests on the shoulders of consumers, but that isn’t the case. Although the following dates back four years (i.e., 2018), the implications are staggering.
CEOs resoundingly agree that apps are significantly helping them in calculating crucial metrics, geolocation, push notifications, imaging/camera security, and more. Startups, SMBs, and enterprises alike have entered the app arena in two significant ways:
Looking at it this way, websites these days are marketing tools more than anything else. Of course, we don’t want to diminish their importance because they integrate to support initiatives in the app environment. Still, the shift in emphasis is undeniable: It signifies that underestimating the massive app influence is a grave business error.
Having highlighted the impact of apps on customer lifestyles and business decisions, any company considering app development must decide if they want to be in:
Addressing this crossroad depends on your target market definition, understanding the tech stack of each platform, the estimated cost, and the time it will take from end to end. This article will provide valuable insights into all these considerations to support your presentations to stakeholders.
Technologies are the roots of every app development, but they vary depending on the platform:
Java, C++, and Kotlin programming languages are the go-to resources for Android app developers. Additionally, advanced Google development tools, in combination, provide:
The one tremendous difference between the two platforms is that Android’s operating system centers on open-source code, whereas iOS is just the opposite (i.e., closed source code). Furthermore, the latter is exclusive to Apple devices, relying on entirely different technology options. As a result, iOS developers also depend on:
Let’s look at the question from different angles: your mobile application target market, you should consider the following factors:
In a nutshell: There are around 5 billion mobile users globally, with Android-centric brands holding a nearly 75% market share, against Apple users taking up the remaining 25%. So, Android developers device-wise reach three mobile owners for every Apple user. As intimated in the introduction, it goes further, showing that Android users enjoy an app pool through Google Play that’s one-and-half times the size of Apple’s (refer above.)
Metrics like this seem overwhelmingly in Android’s favor. Then comes the fireball launched inside the Apple camp, and it bears repeating here (also see above under iOS advantages):
” The App Store accounted for around 87.3% more in consumer spending than Android on the Google Play platform, consistent with the historical trend.”
So, from a revenue perspective, we see an upside-down picture where the platform, with only 25% of total global devices working for Apple developers, with one-third fewer apps than Android in circulation, trounces the latter in dollar terms. There are some groundbreaking conclusions arising from this, namely:
a. The Android User Demographic Profile looks something like this:
b. The Typical iOS User Profile couldn’t be more different:
Thus, putting device numbers and revenues aside, the demographics indicate that it’s a case of “horses for courses,” and many issues arise that make an argument for “Apple-only” or “Android-only” apps.
We could provide many more examples, but we’re sure you get the picture. However, suppose the game app developer cited in the example above added a version that also connects with graduate males in the same age category. In that case, a cross-platform approach is a ticket to success.
In summary, focus on your users’ specific demographic and behavioral characterizations. Market segmentation should drive your decision on which platform most suits your app or determines that both do.
c. A Relook at Development and Testing:
Under the Tech Stack subheading above (advantages and disadvantages of the two platforms), we covered almost all the development and testing differences in detail. They boil down to several verticals, some favoring iOS and others boosting the Android proposition. Please review the same to refresh your memory.
We can add that Android emerges at a higher development expense and process time than Apple in all three complexity categories, with the following Android benchmarks as follows:
However, we want to emphasize that, in our view, development aspects are secondary in the bigger scheme of considerations. For example, it seems logical a developer wouldn’t select the Android platform just because it’s more feature-flexible if, say, the targeted users are predominantly in the iOS arena. Similarly, why choose Apple because there’s less screen size and resolution complexity if your app is a game for school-leaving young adults.
Your counter-argument may be that all the in-house skills favor iOS, in which case we suggest (a) Hiring Android skills or (b) Shifting your app features to appeal to an Apple audience. In short, the customer dictates your direction, not your comfort zone. Look outward at your audience’s emotions, pain points, and wants. Resist looking inward at your own.
This one aligns closely with demographic considerations. Specific market segments prefer apps where it’s mostly for free, and the app monetizes with ad support (i.e., predominantly Android consumers). Conversely, most iOS users have little resistance to in-app purchases alongside free downloads (and even some paid downloads). The iOS model is the dominant revenue generator, as we have shown above repeatedly. Nonetheless, it goes directly to user emotions and behavior. Both should be front and center of your platform selection.
There’s not much more to say on guiding one’s decision in the Android or iOS direction. We’ve drawn the dividing lines, throwing the deciding factors into the segmentation arena – meaning demographic and behavior evaluation. These converge on how you believe your audience will respond to your value proposition. In many cases, iOS users won’t, while Android users will, and vice versa. In a significant number of circumstances, both are viable options. Much depends on your app capitalization, which means you frequently must prioritize, even if it means postponing possible alternatives. We believe this article shows you which foot to put forward first to progress along an ROI-centric path.
Fill in gaps by talking to ShyftUp – a leading global User Acquisition Agency. They’ll help you decide on your iOS and Android strategies for your app portfolio. ShyftUp focuses on two primary services:
It's an app that can work on both iOS and Android platforms for multiple devices.
It depends on your budget, but more vitally, your target market. Some major apps like Instagram go this route, but other fringe-like apps select one platform or another with great success,
Your budget tells you how much development latitude you have. If it's constrained, making the best decision should start with letting your audience dictate. Go with the platform the latter prefers and responds to the best. Moreover, take the revenue model that works for them into this analysis. That way, you'll surely get your ducks in a row. What is a cross-mobile application app?
Is cross-mobile application app development the way to go?
What are the most critical considerations in deciding whether to go on one platform, the other, or both?
A. Tech Stack and the app development platform decision.
c. Android developed app advantages in the Google Play Store.
d. Android developed app disadvantages.
e. iOS developed app advantages
f. iOS developed app disadvantages.
B. Android vs. iOS App Development: Is there a winner?
1. Device reachability and the revenue metric.